Fellowship Code of Conduct
1. Blizzard's terms of service shall be adhered to by all members
2. The Code of Conduct applies to all conduct in game at all times
3. The Guild Code of Conduct will be enforced by the knights and leaders
4. Respect your Guild leaders -they take time from THEIR game to make the guild run for you
5. Respect your fellow Guild members -these are your brothers and sisters in arms
6. Respect your fellow players- “Respect is a two-way street, if you want to get it, you've got to give it.”
― R. G. Risch
7. As visible representatives of the Guild, members will conduct themselves appropriately at all times in-game and will not bring dishonor on the Guild
8. Guild membership is open to all on an Apprenticeship (probationary) basis
9. We want this to be an enjoyable game and allow for fun gameplay of all available types (pvp, pve, light roleplaying, instances, raid, social, quests, etc.) within the decorum of honorable conduct
10. Have fun. When it gets frustrating, take a breather. Take your frustrations out on the Horde
11. Be helpful. Better yet- try to occasionally go out of your way to help someone
12. Use available channels appropriately (LFG, Trade, General, etc...). Blizzard put them there to use.
1. Spamming. Under no circumstance is guild chat to be repeatedly spammed, regardless of the content. If you are looking for help and do not receive an immediate response be patient. A lot of times members cannot answer right away because of what is going on in game..instances, etc. Spamming also includes linking items repeatedly, excessive use of capitalization and macros, 'twittering' and/or monopolizing the channel. You may create your own channel if you have a great deal to discuss with other Guild members that will interrupt regular chat.
2. Fighting. Fighting will not be tolerated in the public channels. This refers to verbal sparring (i.e. arguments, vulgar language, statements of distasteful or degrading nature etc.). Differences of opinion will be handled through private discussion in whispers or party groupings between the parties. In the event that agreement can not be reached, you may take the disagreement to a Guild knight privately for moderation or form a group with the guild knight for discussion as available. No party shall bring the details of a disagreement into general guild chat. 'Play' fighting that is interpreted as fighting shall be handled the same way as actual argument.
3. Obscene, offensive, threatening or harassing language is prohibited. Our membership includes all ages, so chat must be appropriate to all members. (PG) Occasional swearing that punctuates a conversation in a non-threatening manner may be overlooked. Offensive language aimed at a guild member, knight or at the guild itself will not be tolerated.
4. Topics not appropriate for major discussion in Guild chat include any potentially criminal activities or adult-oriented subjects.
5. Members will conduct themselves well in chat regardless of age or circumstance. 'Childish' bickering or disruptive behavior, baiting or belittling members, etc., is not appropriate. Drama will be dealt with dramatically.
Voice Guidelines (In-game or Ventrilo)
1. Voice guidelines will generally be the same as Chat guidelines.
2. Age appropriate discussion should take place within age appropriate channel groupings. The default or lobby channel must be retained for PG discussion due to unexpected arrivals of juvenile members.
We know that not everyone is a gaming addict and so we take this into account. However members are expected to participate in the guild, contribute to and get information from the website, plus attend scheduled events as often as possible. If you know that you will be inactive for a certain period, please let a guild knight know. Accounts that are inactive for an inordinate period of time with no notice to guild knights will be purged from the guild as we are striving for an active and involved membership.
You are solely responsible for your characters, their security and in-game actions. The behavior of a specific character, for good or bad, will result in consequences applied directly to the character. So if your brother or your friend or your worst enemy gets on your account, it is your responsibility. If your account is hacked, contact a GM immediately and follow their instructions.
As a Member of the FoTD, not only do you gain the benefit of being part of a large and active community, you have been given access to extra privileges. Enjoy them, but please bear in mind that it is now also your responsibility to protect them. Everyone counts on one another to protect our in-game assets (items, characters, etc.), our passwords, and the security of our website. This includes the subject of various conversations, and the methods of our inner mechanisms, as well as the content of specific memberside forums. Thus, it is the duty of every member to protect those assets to the best of their ability, which means not sharing memberside information with non-members, and also taking basic steps to protect access to the web site and Ventrilo information. If you belong to another guild as well as FoTD, it is prohibited to use FoTD assets to conduct non-FoTD business or gaming, in the interest of security and asset protection. If you are unsure what steps to take in order to protect your privacy and guild assets, we have members that can help you.
1 FoTD members proudly earn their gold and equipment. Begging for money is strongly discouraged. Begging in general in game, thereby causing embarrassment to the Guild is prohibited.
If you have a NEED not just a GREED, please refer to your Guild leaders or the Guild Bank for available options. Members who find themselves in sudden dire straights may make a request for emergency assistance by stating their reason in Guild chat.
1. If a player has an issue with another guild-mate’s behavior or with any guild affairs it has to be brought to the attention of the Guild leaders. Any such issues are impossible to address if the knights do not know about or only know second hand information. Attending to such issues is a must in order to grow and maintain a strong guild. If you have a concern simply send a /whisper to any knight in game or send them an in game email. These people all volunteer their own time to help manage the guild and they are there to help you so please seek them out.
2. If you are thinking about leaving the Guild, please talk it over with an knight first. If you have concerns, let's at least see if there are ways to address them. We strive to do our best and can only do so if we are aware of concerns and potential problems.
Grounds for Immediate Dismissal:
1. Depending on the nature and severity, Guild Leadership may institute immediate dismissal after conferring with other Guild knights present.
2. Threats, harassment or the use of vulgar profanity of any kind whether directed toward any Guild Member or other player or spoken in general with the purpose to disrespect or demean any player or guild member, knight or leader
3. Violations of Blizzard's Terms of Service that could jeopardize the Guild
4. Jeopardizing character account, guild, or website security
5. Age-inappropriate communications towards, or in the presence of, juvenile members of the Guild.
Remember each of you wears the guild tag and that guild tag represents us all, the Guild Leader and the Knights do not take lightly any behavior that calls the honor or reputation of the Fellowship of the Dragon into question. In the event of any circumstance not covered here, the decision of the Guild Master and knights shall be final.
These rules can be added to or changed at any time.
Please give the officer you contact the code word: honor prior to your invitation.
Cooperation is working together for the good of all. It is the willingness to stand side by side and use the different gifts each of us has to offer. We seek common goals in service of a unified vision. We blend our abilities to create something none of us could achieve alone. Conflict and contention drain us. Cooperation can fuel our dreams. With cooperation, we help one another to share the load. We willingly do tasks that others ask of us. We look for ways to be helpful and ask for help when we need it. We do not isolate or harbor our loneliness. Together we accomplish greater things." by Linda Kavelin Popov.
Respect is an attitude of honoring oneself and others and caring about their rights. Being respectful is reflected in the courtesy with which we speak and act and treat one another. Acting respectfully gives people the dignity they deserve.
Loyalty is standing up for something you believe in, having unwavering faith. It is being faithful to your family, your country, your friends or your ideals—when the going gets tough as well as when things are good… Loyalty is based on commitments—commitments you make and plan to keep.
The Virtues Project™
Here's to you, members, loyal and true, You'll be a friend whate'er we go through. You'll stand up through thick and thin, Keep up your spirit, and strive to win; Friendship and service – leadership also Those are our guides as we grow and grow. Fellowship of the Dragon – FTW!